Good, I hoped you might include them. Otherwise I would have wasted my time ;)
Here is my final text, I believe it was said to be approx. 200 words, right?
Since this game is thought of as an adventure game with integrated learning aspects for in-class usage we argue that the game is most preferably to be developed for the computer platform. This statement is based on, an assumed, more frequent usage of computers than video games consoles in schools today. The game may be used for group assignments, or instead of reading long texts students may as well be assigned to play a number of hours or complete a certain amounts of missions before class.
Since "The Quest to Delphi" has learning as its main purpose there is less focus on extreme graphics or Full Motion Videos. As a result, hardware requirements, such as RAM, video card and disk space, are relatively low. The player may choose to fully install the game on a hard disk, or to install only the most necessary files and than play the game from a CD-ROM.
To play this game the only external equipment needed is a mouse and a keyboard. The player controls his/her three-dimensional avatar in a two-dimensional environment and moves by clicking where he wants the avatar to go to. The mouse is the primary tool, but the keyboard can be used to type answers or control the characters in certain mini-games.
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