Game Genre
The purpose of the game is to educate school children about Greek mythology; we are targeting children between 12-15 years. Therefore our game genre is “Education” but also “Adventure game”, because we want to make the game fun and exciting. Bates describes “Adventure game” as a “story-based game that usually relies on puzzle solving to move the action along” (Bates 8). Our puzzle is going to be based on “People puzzle”, and according to Bob Bates it is the satisfying type of puzzle. The player has to interact and understand the other characters in the game in order to solve his mission. The other game characters is blocking the players, they are holding information or supplies that the player needs in order to complete the game. In our game the player has to answer questions or carry out specific tasks, and if the player gets it right the game can move forward. For example, in Ithaca the player will meet up with Zeus, and in order to get a token the player has to figure out how many children Zeus have and find them. We have also taken Bates advice on “educational games” and avoided violence in this particular game.
Game Environment
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//tessa
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